Wednesday, May 20, 2009

Wanna play?

Play the most recent version.

Your comments (good, bad, bugs) are appreciated. Please add comments to this post.

Release notes:

X-Assault Release Notes (abridged) from the people working on the game (I'm just sharing!)

Updates and changes in version 0.96 charlie:

- One new hidden playable character.
- Updated one mega-event to include new character.
- New Cerebro "Advanced Functionality" buttons - five in all.
- New "Recruit Survivors" function - allows you to recruit the surviving heroes used in your last mission. Not all characters are recruitable via this method.
- Updated artwork for some characters.
- Added more event and leader text for Thor and new character.
- Adjusted Sunspot's energy absorption to be more useful.
- Adjusted the odds of the Morph and Braddock Manor events activating.
- Ability to save games after successfully completing a mission added. NOTE: Loading a game ERASES the savegame data!!! Data stored includes chapter progress, Angel status, Juggernaut status, Cerebro energy, last used heroes (survivors), and some character stat information.
- Several bugfixes, including:
- Fixed a bug causing the game to freeze during the Beast's Dark Phoenix event
- Fixed a bug causing the Beast's Dark Phoenix event text not to show
- Fixed several instances of the wrong character picture appearing
- Fixed a bug causing the game to crash when a character took a very small amount of damage (such as Bishop while absorbing energy). PLEASE NOTE that I am not 100% convinced that the damage function is completely stable, it's better than it was, though. Let me know if you still encounter bugs.
- Fixed a bug causing the Dark Phoenix transformation events to be harder to trigger
- Fixed a bug causing the game to forget Juggernaut's status
- Fixed a bug causing the game to freeze when encountering Chapter 4's first hidden villain
- Fixed a bug causing Quicksilver to refuse to fight Chapter 4's first hidden villain
- Fixed a bug causing incorrect passwords to show after mission completion
- Fixed a bug that reversed Lady Deathstrike's INT and FIT stats during battle
- Other bug-fixes.




** Release notes from this point taken from the old Nixonvision.com website **


Updates and changes in version 0.96 beta:

- The X-Assault Chapter System - Content divided into six progressive chapters, with story elements.

- The Exiles - Six Exiles, four playable, appear.

- The Exiles Chapter - Accessible through a hidden entry point in Chapter 4. A separate plot, five new villains, five new playable heroes, several new guest appearances and events, and interlinking battles.

- Seven New Regular Playable Characters - Several new playable characters for you to recruit - including a New Mutant, Sage, and Xorn. Yes, Xorn.

- New Villains - Pyro, Spiral... and several others....

- Characters Switch Sides - A total of three of the game's villains could cross over and fight for your side. Yes, Juggy's one of them. Yes, Magneto's another. But the other...?

- Somebody Dies - And when this character dies, that's the last time you'll see 'em... well, at least until you shut down the game.

- Twelve New Hidden Characters - Counting the five new ones in the Exiles Chapter (did we mention you can bring one of your heroes from the regular game in to join the Exiles?), we've got a total of twelve new hidden playable characters. Mutants, heroes, villains, and more.

- Updated Art - Reload's coming... time to do an artistic revamp?

- Tweaked Battle Screen - A few new minor additions.

- More and Expanded Events - Get ready for over fifty new versus events!

- More and Expanded Dual-Techs - Like the Fastball Special? Ready for a few more events like it?

- MEGA-Events - Beat just about any opponent... instantly. Can you unlock the two mega-events?

- Defense Down - No more cheap victories with the Defend button - its effectiveness has been cut in half.

- Emma Frost - Significant stat boost for the White Queen. Look, Ma, now she's playable!

- Archangel - When Warren grows metal wings... the wings stay.

- Multiple Man - Don't get us wrong, we love Jamie... but he's just too powerful. So the first hit he takes will hurt him more. And we did something neat with his graphic, too....

- Age of Apocalypse Rogue - This incarnation of Rogue is much more likely to absorb her opponent's attributes in this version of X-Assault. And against Holocaust, that's no longer a bad thing....

- Dark Phoenix - Some hero powers will no longer work against Dark Phoenix.

- Juggernaut - We've redone the stats on the villainous Juggernaut. He's about as strong as he should be, now.

- Spider-Man - Fulfill the criteria, and Spidey's a LOT more likely to show up.

- The Sentinel - For some reason, the Sentinel wasn't always getting the bonus hit points it was supposed to have. Now it will. Oh, and a couple of characters have auto-kills on it.

- Doop - Doop can't lead.

- New Hidden Teams - They're in there, we assure you, straight from the winners of our Design Our Teams For US contest!

- Realigned Team Rosters - A bit more sensible... stuff like taking Beast off the X-Treme team, and Kitty off New Mutants.

- Random Hidden Team Data - Choosing the "Team Data" option on Cerebro will net you a different roster every time.

- Recruit Full Team - One-stop shopping for a full, official team roster.

- Free Credit - You're welcome, beginners... start the game with one unit of Cerebro energy, which you can use to automatically recruit any non-hidden character in the game, without having to stop the blinking light or answer the trivia questions! Or, of course, you could save it for some of the cool new stuff....

- The Avengers - You'll be able to recruit a full team of at least five Avengers for your squad. Spidey doesn't count. And you may also encounter several other Avengers during your quests....

- The Fantastic Four - You'll be able to recruit four team members who have all served as members of the Fantastic Four. And you'll also notice... those guys are up to something....

- Howard The Duck - The duck runs amuck.

- Special Guest Appearances - Hey... wasn't that...? And did I just see...?

- AI Improvement - The decent leaders may be a bit better now at suggesting how to attack... and the villains (well, the ones who aren't really dumb, anyway) also got a slight AI boost.

- Fall of the Clones - No more putting Professor X up against Onslaught... it ain't gonna happen. Oh, and we killed the dual Cyphers, too. And the twin Bamfs.

- Hulk-Team Supreme - Wanna fight the Hulk? If you set up to take on the Gamma Goliath, Onslaught won't periodically show up to spoil your fun anymore.

- Spider-Man Killed My Leader! - Fixed a bug where recruiting Spider-Man could sometimes make the game think that your team leader was dead.

- Omega Red Sucks! - Fixed the bug where Omega Red would sometimes absorb life from your character, even though the attack didn't penetrate.

- Not as Speedy - Slight bug we found, where some team leaders were giving an inordinately high bonus to speed, has been fixed.

- Bug-fixes - Seems like no matter how many we raid, there's always a few left. If we can find 'em, we can fix 'em.

- And More... - And after all that, we still haven't mentioned quite everything in the works....

The first mutant